
Sound Designer • Game Audio Designer •
Sound Engineer
Sound Designer
Game Audio Designer
Sound Engineer

Sound Design Works






Foley Sound Record, Synthetized Sound Design (Phaseplant, Serum, Vital…).
I work across various DAWs to keep my audio production versatile and adaptive.
I bring my sound skills to serve emotion
DAW Used :








Game Audio Services
End-to-end project collaboration
Audio Implementation
Game-ready audio formats
Deep understanding of your game's world to craft sound choices that enhance its unique atmosphere.
With solid knowledges of C# and C++, I can integrate audio directly into the game engine, enabling smoother collaboration with developers. I create interactive music and sound design tailored to every gameplay situation.
Resource-conscious audio formats with precise file size control and adaptive mixing for any video games.
• End-to-end project collaboration
• Audio Implementation
• Game-ready audio formats





Example of a project I contributed to by integrating sound directly into the game engine.


Game Interactive Music
Interactive music doesn’t really have a fixed duration, it’s a living, responsive experience that shifts and evolves based on the listener’s choices or changes in the environment, like in a video game or an augmented reality setting.
Here you’ll find some of my video game music compositions, along with a few interactive music projects to explore!
My Music

SETAR. Music
Setar. is a musical concept where industrial, electro, hip-hop, trap, DnB and plenty more collide and fuse.
It’s a project that lets me dive deeper into my creative side and explore the different angles of modern chamber music and how it’s evolving around the world.
My passion for Sound Design started with music, I’m originally a musician, trained at the 3rd cycle of the Hector Berlioz Conservatory in Bourgoin-Jallieu. I still produce a lot of music today, which you’re welcome to explore here.
I love diving into a wide range of musical styles and composing for different formats, especially video games. I'm always open to new musical collaborations so if you’ve got something in mind, just give me a shout! 😉
Sound Engineer
Work in progress, this section’s almost ready to roll !
Discover the projects I’ve had the chance to work as a Sound Engineer, Audio Editor, Audio Mixer and Mastering.

Let's make some noise !
Hi, I am Hugo Millorit, Sound Designer, Game Audio Designer, Sound Engineer and Co-Founder of the Studio SEAZ
This website, visuals and all, was crafted entirely by me. I’m naturally curious and love diving into all sorts of multimedia fields connected to Sound Design. Along the way, I’ve picked up advanced skills in graphic design, video production, and the software tools listed below.



